Mass effect what is the difference between paragon and renegade




















Choosing Paragon options will cause the scars on Shepard's face to begin to heal and disappear. Paragon interrupts usually involve sparing the lives of innocent people or to provide emotional support or comfort. In other cases it is used to call out immoral actions of others. In Mass Effect 2, there is no separate Intimidate skill; the success of Intimidate red dialogue choices is determined directly from the Renegade score instead.

Renegade points will also deepen the facial scarring Shepard has after the Lazarus reconstruction. Renegade interrupts are usually done for combat and involve violent actions towards Shepard's enemies and other people. These can be used to gain an upper hand against the enemy in battle and sarcastic remarks from Shepard. In Mass Effect 2 Interrupts are an addition to the dialogue system that allow Commander Shepard to take direct, often physical, action at certain moments in conversations.

A Renegade interrupt, for example, may have Shepard physically assault another character, while a Paragon interrupt might have Shepard intervene to prevent one character from harming another. Using a Renegade or Paragon interrupt will typically result in a significant number of the appropriate Renegade or Paragon points being awarded. Usually, not using an interrupt is not considered a moral choice, i.

However there are a few exceptions to this rule in various points throughout the game. At the conclusion of Samara 's loyalty mission, if Morinth is dead, asking Samara if she is okay and then telling her you're not ready to leave will give you 2 Paragon points.

You can repeat those two choices and get another 2 points an infinite number of times. Note: This is a very poor way to gain Paragon points, because Samara must complete her dialogue before you can talk to her again, making it very tedious.

At the beginning of the game when Shepard must escape the station. After the Commander heals Wilson and Overloads the explosive crates, while heading for the exit, Jacob interrupts to explain that Cerberus funded the Lazarus project. During the conversation you may choose "That sounds familiar After the conversation, go into cover against the box on the left, then save.

Reload that save file and Shepard should be at the same spot, albeit not in cover. As you approach the exit, the conversation will start up again. This process can be repeated, with points carrying over, allowing you to fill both Paragon and Renegade meters. Note: As Shepard receives only 4 points for each conversation, this can take up to saves per meter with an ME2-import Shepard with an evolved Class Power.

Additionally, Mass Effect 2 introduces timed "Interrupt" actions at various points of the game. Executing these will award a large number of morality points according to player choice. Renegade players in Mass Effect 2 will also notice a change in facial scarring—worsening with each associated action. The scarring carries into Mass Effect 3, which adopts the traditional sliding scale. However, facial scarring is more or less permanent regardless if Shepard decides to go full Paragon at the last moment.

Morality will affect the tone of the ending in Mass Effect 1 and 2. Read more. The players have certainly shown their interest in the Morality bar system of the game. Thus they are currently trying to search about the Mass Effect Legendary Paragon vs Renegade rewards.

Getting more Mass Effect Renegade points will grant the player Intimidate slots and points to use in the game. Earning more Mass Effect Paragon rewards will give you Charm slots and points to use. The final change for Mass Effect 3 is the removal of Neutral dialogue options.

These were removed because so few players actually used them in the first two games, primarily because they were the least interesting and offered no rewards for choosing them. Paragon vs. Last Edited: 17 May am. Was this guide helpful? YES NO. In This Wiki Guide. Mass Effect: Legendary Edition is a collection of the first three games in the classic sci-fi RPG series, all remastered for modern gaming platforms. Release Date.

Battlefield Review in Progress. Four thousand years before the Galactic Empire, countless Jedi Knights have fallen in battle against the ruthless Sith, and now you are the last hope of the Jedi Order. Can you master the awesome power of the Force and save the Republic? Or will you fall to the lure of the dark side?

Hero or villain, savior or conqueror



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